

You only need it if you want to run your own server to practice on.
#Freeciv rulesets download#
You don't need to download the rule set to play on our server. $ civserver -r /usr/share/games/freeciv-data/rv On Debian/Ubuntu the data directory is /usr/share/games/freeciv-data so you should unpack that file inside there, which will create the file rv and the directory longturn/. You can practice with these rules yourself by downloading them and unpacking them inside your server's data directory. Diplomats and Spies have a base diplomacy chance of 50%.ĭefault is 80%.Players can't meet for diplomacy unless both have an embassy.Works exactly the same as Settlers but can't found new cities, is cheaper, can still boost existing cities. Workers and Engineers can become veterans by performing useful work. Veterans get a movement bonus of 1 point (square) per veteran level.Makes the game less tedious and emphasises improvements. All units have triple move points, which means that Settlers, Workers and Engineers also work faster.Units in a fortress or city regain 50% of their health each turn.Units start within a 3-square radius of each other.ĭefault is 0 (all on same starting tile).Starting units are four Settlers, two Workers, and two Explorers.When switching governments, there will be a period of revolution lasting two turns.ĭefault is random 1-6 turns, which can be too unfair.Increased cost of Marco Polo's Embassy from 200 to 500.Įmbassy with every human is too powerful in a big game with lots of people.Cities must be in rapture for 3 turns before they will start to grow.Cities must be placed with at least three clear tiles between them in every direction.So, mountains usually cost 3 move but will instead cost 6 plains still cost 1.

Movement cost doubled for difficult terrain (normal terrain unaffected).Their random effects can be crippling in the early game.
#Freeciv rulesets generator#

You will need a little time to check your setup and become familiar with the game before we start. Therefore the game should take up relatively little of your time - maybe only a couple of seconds per day to begin with - however playing it out may take 3 to 12 months! You log in, do your move and then once everyone else has done their moves or a day has passed (whichever happens first) it is time for your move again. Anyone know about OS X support?Ī ruleset of Freeciv modified to suit one-turn-a-day play. It's packaged for many Linux distributions, and for Windows. Open source multi-player clone of a Sid Meier's Civilization-style game.
